Track Events
Initializing Elecular
using Elecular.API;
using UnityEngine;
public class GameManager : MonoBehaviour
{
void Start()
{
ElecularApi.Instance.InitializeWithTracking();
}
}Logging Events
//Import Statement
using Elecular.API;
//Logging Ad Impression
ElecularApi.Instance.LogAdImpression("ad-placement-id");
//Logging Ad Click
ElecularApi.Instance.LogAdClick("ad-placement-id");//Import Statement
using Elecular.API;
//Logging Transaction
ElecularApi.Instance.LogTransaction("product-id", 0.99m);Debug Window
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